Eve online when is downtime




















Theta Thursdays! View event page. November 18 PM - PM. Popular Articles. The Interim War Period an October Faction Warfare R Good Morning New Eden! I am Frozen Fallout and this The time desynchronization was a known issue, but last time we were observing whether players noticed at the end of day 2. But with newer hardware, we had been observing an end-of-run desynchronization of 2.

Players started to notice once the desynchronization was above 3 seconds, mostly by noting what felt like module lag or delay when their client and the node hosting their solar system disagreed significantly about when modules were cycling. Tranquility has always been memory hungry. As an example, the Brain in a Box and Dogma Rewrite projects in were all about computing and storing skills and their effects i.

We also never clean up any memory, as the cluster node memory is reset every day anyway, which is a reliance on a daily reboot note: we of course don't clear our DB cache memory or our Redis cache memory, but the main simulation cache memory is cleared in the reboot in each downtime. No-downtime is a long-term goal and all our technological advances aim towards that. You will then have to try and reconnect faster than the pirates, or wait until the next downtime. Its duration has gone down from 1h to 15minutes on average over the years, which greatly minimizes the impact it can have even if it happens during your primetime.

Private Section. Then, the goal is to have fewer and fewer downtimes, eventually eliminating it altogether. Just like last time, your help is required to flag everything that seems suspect or weird, letting us know how the game performs for you when you do the things you normally do. Ultimately, an experiment such as this is dedicated to the Capsuleers of New Eden who hail from countries such as New Zealand, Japan, Korea, and Australia.



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